Here are a few good video tutorials I found in youtube that can help you with a human character modeling
- Hand
- Ear
- Head
- Torso
Most are for Maya but the technique and approach can be adapted to any 3D software. Happy modeling guys
Here are a few good video tutorials I found in youtube that can help you with a human character modeling
Hi,
Recently I browse through the net in search of a tutorial that explains the lighting techniques in 3ds MAX very well, I found my tutorial but, there was another shocking Discovery, that is , there are very rare examples in the whole net for Mental ray sunlight and Mental Ray skylight in 3ds Max.
Some people will be having an idea about what I am talking, but those who are not familiar with this, let me explain.Mental ray sun and mental ray are introduced in 3ds Max 9, as a powerful utility to recreate sunlight in renderings with the help of mental ray and final gathering. Actually it can effectively recreate the sunlight with exact time and location values, more than that its running on Mental ray and when we are using final gather, the light is distributed correctly to give a great rendering. Following are the steps to do it easily, everything is available on max, we have to find it and use it. Lets go through the procedures…
Hi everyone… Do you have any idea about Reverse Rendering? Means Rendering the Forward animation reversely in 3ds Max?? or Rendering the same scene using 2 Cameras at the same time?
Today we are going to discuss some tricks and tips in Videopost: the advanced Compositing and Visual FX utility in 3ds MAX. Actually nowadays people are not looking into that powerful section. But if you exploring Videopost, you’ll get some nice FX and options right in 3ds Max like Reverse Rendering.
Reverse Rendering.
It’s a powerful process in 3ds Max with which we are rendering an animation reverse, that means 100 to 0, actually it is not possible any other 3d program directly.
· First open any scene with Animation in it. For this I created a space scene with a Spaceship and some particles.
· Open the Video post window from Rendering>Video Post
· Click the Add Scene Event Button in the Video Post Window
· You will get a window like this, in that Uncheck the “Lock to Video Post Range” Checkbox and in the Scene range window, set your last frame as the Scene start and vice versa.
· From the “Add Image output event” set a file name, format for your Rendering and Execute the sequence from the Video Post Window.
· Enjoy the reverse Rendering.