Magic Wand - 3D and 2D Graphics, Animation, Modeling and Product Visualisation solutions

Magic Wand is a initiative by a team of professionals who pursue the CG world as a serious profession. Areas of expertise: 3D modeling, product and architecture visualization, video editing, logo design, brochure design, web design & development, and 2D Graphic designing various media. Through this blog we will be sharing our design workflow with the world. We also provide simple do it yourself 3D tutorials written by expert artists in the Magic Wand team.






Here is a couple of historical building models we did.

Nov 5, 2008

Low Polygon Models











Above shown are some low polygon models of houses we've done. All of the elements are made up using low polygon planes and the windows are textures on planes. Low polygon models are mainly used in applications like games. In such an application the models have to be compact and less hungry for memory resources. Most of the details have to be achieved mainly through textures. Those models which are not important in the main gameplay are main made up with textures alone. One classic example is the trees in the very famous game Road Rash. As the games and gaming hardware become more and more advanced the polygon count of the models used are also increasing.

Oct 24, 2008

More interior works


Oct 15, 2008

Photoshop Works






Some of our 2D graphics work in Photoshop




Some of our latest works done using 3D Studio Max and Vray. We are currently working on a easy Vray tutorial to get the results we got above. Do come back and check out that or you can subscribe to our feed to know when it is posted.

Sep 27, 2008

Character Animation

A character animation compilation done by Magic Wand. Check it out

Sep 17, 2008

character .. Mascot

From the day of formation of magic wand we have been thinking of having a 3D character to represent our company. Sort of like a mascot. We were thinking of something related to magic. Of course harry potter books are a source of inspiration. We collected a lot of reference materials. Result of all was Ariel. Our own company mascot. Ariel is a wizard with a mysterious face. The model is almost 90% complete and was done mainly in Maya. We are intending to do an animation with it. So next stage will be to rig it. Here is a picture of Ariel in its making. Hoping to finish the work in a week or so.