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Magic Wand is a initiative by a team of professionals who pursue the CG world as a serious profession. Areas of expertise: 3D modeling, product and architecture visualization, video editing, logo design, brochure design, web design & development, and 2D Graphic designing various media. Through this blog we will be sharing our design workflow with the world. We also provide simple do it yourself 3D tutorials written by expert artists in the Magic Wand team.

Hi friends,

It’s been long time with you. Actually I was enjoying my holidays…let me show what I got. It’s something about UV Mapping in 3ds Max with Photoshop. I think some of you have a clear idea, but those who are not aware of that…just read on…

I want to create a pavement like this…

final

I have almost completed the scene except the foot path that is covered in grass..

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First we will apply one Unwrap UVW Modifier to our object and in its sub level, we will select face. And in the parameters go for Edit

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After that, u will get the unwrapped texture of your object, for easy editing, we will Flatten the UV from Mapping> Flatten Mapping

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Now the Exporting Section, From Tools, access the Render UVW Template and in that box, render your Template and save the Image as a Tiff file

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Open the saved Tiff file in your favorite Image Editor (I used Photoshop)

For the footpath, I used one map from 3ds Max directory, place the image in your UV map as in the picture and save your file

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Apply the same map in your object as a bitmap(i think that's very simple).You will get a result similar to this in 3ds Max

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Continue working on your Image like the picture shown.

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After completing the first session, you will get a result like this. The problem is now the footpath looks like its new, our intention is to make it dirty…

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Okay we will do one thing, we will place another image over our existing one like this

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After covering the entire area with Grass picture, in the layer window, change the blending mode to Pin light

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Save your work frequently, then only Max will update…I think you got a result similar to this…

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Now for the final part…use any method for creating a black & white border like this. And make it dirty with the same techniques.

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Isn’t it very easy? See you soon…

9 comments:

Anonymous said...

u forget to add how to apply the texture in max...

kernalphage said...

haha, i was learning about these yesterday! UVW is a powerful tool when used correctly... Although, it's a tool with some depth to it, and you just scratched the surface. A followup tutorial, perhaps?

@Anonymous: well, the author glazes over it with the phrase "(i think that's very simple)". let's just call it an "intermediate" tutorial.

Magic Wand said...

Dear kernalphage, this tutorial is meant for a beginner who can learn the thing from this...not for an expert who is exploring this...

WEgif said...

well, thanks for the tutorial... it would really help... i am actually a newbie on this that's why i am still learning on this one.... thanks! http://www.wegif.com/
Photo Animation Software

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Photoshop Clipping Path said...

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Image Clipping Services said...

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