Magic Wand - 3D and 2D Graphics, Animation, Modeling and Product Visualisation solutions

Magic Wand is a initiative by a team of professionals who pursue the CG world as a serious profession. Areas of expertise: 3D modeling, product and architecture visualization, video editing, logo design, brochure design, web design & development, and 2D Graphic designing various media. Through this blog we will be sharing our design workflow with the world. We also provide simple do it yourself 3D tutorials written by expert artists in the Magic Wand team.


Hi friends,

Today we are going to try our hands on that incredible Modeling Technique in 3ds Max, “The Box Modeling” we’ll be creating a simple SUV model from a Box

Before that I assume that you are having that basic idea in Max.

  • We’ll start our things by placing a box in the viewport with these dimensions 90,50,50 and for the segments, we’ll go for 6,6,6

  • After that we’ll convert our Box into an Editable Polygon(Right click>convert to>Editable poly)

  • Then select the polygon sublevel and select the Polygons shown in the picture, we are going to make the front area of our SUV

  • We will use the Extrude Option and use the default value for Extruding the selected polygons thrice for the Bonnet.

  • Select the Vertex sub level and adjust the vertices in all viewports for getting the shape shown in the picture.

  • Now select the Polygons shown in the picture for creating the front glass and then inset them with a small value, I used 1.0

  • For the same Polygons we are going to apply a Bevel with both height and inset are -.5

  • Use the same method for window glasses also.

  • Select the polygons shown in the picture for creating a bumper and Extrude them using “local normal” to 1.5 units

Now is the time for Creating wheel arches, back dickey. We will use the Boolean Compound Object here. For that we will create 4 cylinders for wheel arches and a box modified using Editable Polygon method, as the dickey which I shown in the picture.

  • For Boolean we will use a trick. We will attach four cylinders and the dickey object together from “Edit Geometry>attach” because after this Max will consider it as a single object and we can use the Boolean operation only once

  • I used some Tubes and splines to modify the SUV like this..its upto to you.

  • Its almost finished, we are going to make a Tyre. From a Chamfer Cylinder and an Extruded NGon, we can make it very easily like this

  • Now for the front grill. First we will create new edges in the front using Connect option.

  • And then Extrude the Edges with a small value like in the pic

Done.You have almost completed your Box Model. It’s very easy and effective for a Beginner.

In next tutorials we will explore the 3d world very deeply…


Anonymous said...

this tutorial what i need
thank u so much ..

Anonymous said...

please repost the broken images

Anonymous said...

Images are missing

isdedeye said...

I need the missing parts to this tutorial I'm in the middle of my final project at school

Anonymous said...

Thank you !


u say its for a beginner but it doesent luk like one though

Anonymous said...

please repair the broken images